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<title>philipr's CGPortoflio Gallery</title>
<link>http://philipr.cgsociety.org/gallery/</link>
<description>philipr's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Hard Surface/ Environment Demo Reel</title>
	<link>http://philipr.cgsociety.org/gallery/553255</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1193113514_small.jpg"><br><br>My time at Full Sail has come to an end. This is the demo reel I have created in the past few months. The first asset is the St. Louis Cathedral in New Orleans Louisiana. The second asset is of a Toyota MR2 with hard top conversion. All visual aspects created by myself.]]>
	</description>
	<pubDate>Tue, 23 Oct 2007 04:25:20 +0000</pubDate>
	</item>
	<item>
	<title>Animation and Modeling Demo</title>
	<link>http://philipr.cgsociety.org/gallery/582372</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1199928564_small.jpg"><br><br>This is a compilation of things that I have completed over a year ago till today. The Purple anemone is Dynamically driven. My first animation of the Bug Knight on the Gauntlet to an Updated Bug Knight Jaunty Walk. Tennis match highlights between a friend and myself to Hard surface Environment modeling Demo Reel highlights are just to name a few.]]>
	</description>
	<pubDate>Thu, 10 Jan 2008 01:29:39 +0000</pubDate>
	</item>
	<item>
	<title>Scribe Scene</title>
	<link>http://philipr.cgsociety.org/gallery/616414</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1207204746_small.jpg"><br><br>This is a shot of a full length biblical film I have been working on. My job was to follow the director's vision and clean up scene plates, animation, adjust lighting where necessary, and compile and composite final vision.]]>
	</description>
	<pubDate>Thu, 03 Apr 2008 06:39:51 +0000</pubDate>
	</item>
	<item>
	<title>Style Sheet</title>
	<link>http://philipr.cgsociety.org/gallery/549130</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1192083299_small.jpg"><br><br>Just some info on my two pices]]>
	</description>
	<pubDate>Thu, 11 Oct 2007 06:16:42 +0000</pubDate>
	</item>
	<item>
	<title>Toyota MR2</title>
	<link>http://philipr.cgsociety.org/gallery/542896</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1190533494_small.jpg"><br><br>This is an asset I created for my demo reel. It is a Toyota MR2 with Hardtop.]]>
	</description>
	<pubDate>Sun, 23 Sep 2007 07:44:56 +0000</pubDate>
	</item>
	<item>
	<title>Wings for the road</title>
	<link>http://philipr.cgsociety.org/gallery/535558</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1188712603_small.jpg"><br><br>Toyota MR2 WIP]]>
	</description>
	<pubDate>Sun, 02 Sep 2007 05:56:45 +0000</pubDate>
	</item>
	<item>
	<title>Toyota MR2 </title>
	<link>http://philipr.cgsociety.org/gallery/535555</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1188711759_small.jpg"><br><br>This is an angle of a Toyota MR2 GT-300. WIP for demo reel]]>
	</description>
	<pubDate>Sun, 02 Sep 2007 05:42:44 +0000</pubDate>
	</item>
	<item>
	<title>Toyota MR2</title>
	<link>http://philipr.cgsociety.org/gallery/531102</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1187631529_small.jpg"><br><br>This is an asset I am creating for my demo reel of a Toyota MR2 hardtop. Thanks For stopping by.]]>
	</description>
	<pubDate>Mon, 20 Aug 2007 17:38:59 +0000</pubDate>
	</item>
	<item>
	<title>Volk Racing TE37</title>
	<link>http://philipr.cgsociety.org/gallery/509984</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1182564013_small.jpg"><br><br>Just a shading and lighting test of some things to come on my demo reel with high res wireframe. Trying to find an appealing color palet and lighting. Thanks for stopping by and all comments and suggestions are welcomed. Used Maya 8.5 car paint shader.]]>
	</description>
	<pubDate>Sat, 23 Jun 2007 02:00:15 +0000</pubDate>
	</item>
	<item>
	<title>Volk Racing TE37</title>
	<link>http://philipr.cgsociety.org/gallery/509993</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1182564944_small.jpg"><br><br>Closeup of rim with different lighting and low res wireframe]]>
	</description>
	<pubDate>Sat, 23 Jun 2007 02:15:46 +0000</pubDate>
	</item>
	<item>
	<title>New Orleans (St. Louis Cathedral)</title>
	<link>http://philipr.cgsociety.org/gallery/535559</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1188713341_small.jpg"><br><br>This Is a view of the St. Louis Cathedral in New Orleans Louisiana. WIP for demo reel]]>
	</description>
	<pubDate>Sun, 02 Sep 2007 06:09:03 +0000</pubDate>
	</item>
	<item>
	<title>Emergency Garage</title>
	<link>http://philipr.cgsociety.org/gallery/461984</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1171074143_small.jpg"><br><br>This is an updated environment scene. It is a gameing environment for a racetrack and my focus was on the Garage. Scene created in Maya; all polygon geo with normal maps throughout the environment all textures created in Photoshop and a couple of procedural textures made in Maya. Thanks for viewing and enjoy.]]>
	</description>
	<pubDate>Sat, 10 Feb 2007 02:22:30 +0000</pubDate>
	</item>
	<item>
	<title>Night in the Garage</title>
	<link>http://philipr.cgsociety.org/gallery/355732</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1147215943_small.jpg"><br><br>This is a 3D image entitled &quot;Night in the Garage&quot; it is of a Garrett Turbo and tools. I had 2 weeks to make the scene and shade and light everything. I used Maya Software Render with raytracing for my refractions and a couple of reflections. I also used Photoshop To clean and make file textures as well as Maya procedurals. Please feel free to critique good or bad. Thanks for looking and Enjoy.<br />
<br />
Phil]]>
	</description>
	<pubDate>Tue, 09 May 2006 23:05:45 +0000</pubDate>
	</item>
	<item>
	<title>Poogie&Sam, Maquette</title>
	<link>http://philipr.cgsociety.org/gallery/510000</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1182567091_small.jpg"><br><br>This is a maquette i did last month just for fun. It is of my concept character The Shmindelpuss named Poogie and his best friend Sam the earthworm. Poogie is a sock monster and Sam is his voice of reason. So watch out if that last load of clothes had a missing sock.  Yup.  he he, Enjoy.]]>
	</description>
	<pubDate>Sat, 23 Jun 2007 02:51:34 +0000</pubDate>
	</item>
	<item>
	<title>Shmindelpuss</title>
	<link>http://philipr.cgsociety.org/gallery/460735</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1170811541_small.jpg"><br><br>This is a concept character I created that I will be modeling. A reverse biped alien dog. I am getting used to 3DMax and when I am comfortable Let the fun begin.]]>
	</description>
	<pubDate>Wed, 07 Feb 2007 01:25:45 +0000</pubDate>
	</item>
	<item>
	<title>Garrett Turbo</title>
	<link>http://philipr.cgsociety.org/gallery/460724</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1170809515_small.jpg"><br><br>This is actually one of my first projects done in Maya. Model created with NURBS.]]>
	</description>
	<pubDate>Wed, 07 Feb 2007 00:51:58 +0000</pubDate>
	</item>
	<item>
	<title>Traditional Art Charcoal</title>
	<link>http://philipr.cgsociety.org/gallery/431344</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/216722/216722_1163929465_small.jpg"><br><br>This is some traditional art work I have worked on. This was during a ten min. session Thanks for Viewing.]]>
	</description>
	<pubDate>Sun, 19 Nov 2006 09:44:29 +0000</pubDate>
	</item>
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